Post by Lyrikitty on Jan 15, 2009 21:56:36 GMT -5
I need to know what you lot think would be a fair pricing for each of the following mutations, because if BSW is accepted as a new Weyr, the dragons will have to be bought. Keep in mind none of them are clutching females, or Bronze-ranked.
Illusion (a note, their size changing is only an illusion, like the changing colors. One could appear to be as big as an Amber, but if you went to touch it you'd go through the illusion and find the real dragon beneath.)
Illusions have deep, velvety black hides, with a glossy metallic silver sheen over their skin. They are roughly Brown-sized, and Impress only males. They chase any non-clutching females, though they are disdainful of Greens and prefer not to chase them unless there is no other available.
Illusions are cunning, manipulative and mischievous, loving to play pranks but always having enough maturity to know when it's time to stop. They are also quive observant and intelligent. They can be a bit petulant when they don't get their way, and are uncannily good at getting out of trouble.
The most striking feature of these males is their hides. Though the silver-sheened black isn't unduly unusual, they have an extra trick up their sleeves. Illusions can change the color of their hide. It takes a long time for this skill to be honed to any about of proficiency, and they have to be trained to do it. At first they can only manage splashes of one color across parts of their bodies, but as they get better they can cover more of the black and add more colors, until a very skilled illusion could send a veritable rainbow of colors dancing across his hide. Not only can they change their color, but they can change the appearance of their size, and even a rare few can alter their features. The truely talented can range their appearance from a massive Amber to a runty Green, can blend into rock and water, forest and plain. They can become utterly undetectable, but to gain this much skill takes many, many turns, and is often found only in those who were among the first or second clutch of them, meaning only those who are looking at about forty turns would have this level of skill.
The six-pointed star that marks all dragons hatched of Black Sands Weyr is nearly invisable on their hides, only because it is a dullblack, no sheen to it, can it ever be seen.
Wildfire
Infertile females, the size of a large Blue. The Impress to females only, and they tend to those of a nature similar to their own, for few others would be able to handle them. They Rise once every three to four months, and are chased by mostly Brown-ranked and larger males, though a rare Blue will try and win.
Their hides look, literally, as if they were set on fire. Like tongues of flame licking over their figures, deep reds, oranges, and a few sparse yellows are most common, though like any true fire, there are those who show tones of blue, pruple, and even green or white on their bodies. Over this is a metallic sheen, with an odd gold overlay. They are not built like the Blues they resemble in size, for they are longer, leaner. Their wings are thinner as well, not as broad, and it may seem like a poor structural evolution, but when looking at the entire dragon, it isn't at all. Wildfires do not have one set of wings, but rather three. The first is the largest set, placed where every other dragon's wings are. The second pair is about half the size, placed over the rear flanks, the third and fnial at about a quarter of the size of the second pair, mid-way down the tail. When it comes to sheer speed alone, none match the Wildifre.
Their tails are about half-again as long as the normal dragon, and the end is not forked at all.
Wildfires can be troublesome to those who they do not like. These dragons are sly, devious, and though they are not queens, they are often among the smartest of the Weyr, making close friends to a higher-ranked dragon of lesser wit and manipulating them to their own purposes. Wildfires enjoy power, but have no desire to be the face ofit, enjoying being puppetmasters of those who think them simple females, looking at the mutations as if they were Greens.
Like the Illusions of the Weyr, they too have a trick that no other possess. Wildfires are able to change the temperature around them, though only making it hotter. Hatchlings can only manage small variations, and like the shifting appearances of the Illusions it is a skill that grows with time and practice. Some of the older females can make areas around them so hot that water, and on a rare occasion blood, will boil. The downside of this trick is that if they are not careful, they can bring their own blood to a boil, and drive their body temperatures to fatal peaks, ultimately killing themselves.
Misery
These are small dragons, mutations of the fable White dragon come back. They are smaller than even a Green, and come in either gender. Where Impression is concerned they choose those of the opposite gender, males Impressing to girls, and females Impressing to boys. It is no reflection of sexuality, for the females Rise rarely, if ever, and the males are unlikely to chase much of anything.
Their hides are white, with an odd, silver sheen to them. There is no variation to this, just a pale, ghostly, eerie white, topped by the faint sheen that shows with each move they make. They have not got any eyes, where the sockets would by is bone, no hole, no indent, no sign that ever the dragons were meant to see. Their wings are built for sustained flight, strangely, and their bodies are almost serpintine in length. They have whiskers, sort of, growing from the sides of their maws, feelers is more accurate, which allows them to walk about unerringly, a natural sense of direction and location is well-matured in them.
These dragons earned their name because of what they can do. Like many of the mutations Black Sands produces, these dragons are talented, and dangerously so. They have no need to see for themselves, because they are able to look into the minds of others, no matter how strongly another fights to block off their mind, none can hide from the Miserys. Not only can they see through the eyes of others, but they can cause unimaginable pain, toying with the neurons to fire them all wrong, leaving victims writhing on the ground and incapacitated.
They are not generally violentm, and use of their talent is rare, only when they are threatened will they cause such pain in others of their own accord. However, they are often the targets of Wildfires, the manipulative females playing with the minds of the Miserys to form an alliance, and a dangerous one. Given the choice, a Misery would be happy to lead a peaceful existence, and they are one of the very few in the Weyr to want such a thing.
Illusion (a note, their size changing is only an illusion, like the changing colors. One could appear to be as big as an Amber, but if you went to touch it you'd go through the illusion and find the real dragon beneath.)
Illusions have deep, velvety black hides, with a glossy metallic silver sheen over their skin. They are roughly Brown-sized, and Impress only males. They chase any non-clutching females, though they are disdainful of Greens and prefer not to chase them unless there is no other available.
Illusions are cunning, manipulative and mischievous, loving to play pranks but always having enough maturity to know when it's time to stop. They are also quive observant and intelligent. They can be a bit petulant when they don't get their way, and are uncannily good at getting out of trouble.
The most striking feature of these males is their hides. Though the silver-sheened black isn't unduly unusual, they have an extra trick up their sleeves. Illusions can change the color of their hide. It takes a long time for this skill to be honed to any about of proficiency, and they have to be trained to do it. At first they can only manage splashes of one color across parts of their bodies, but as they get better they can cover more of the black and add more colors, until a very skilled illusion could send a veritable rainbow of colors dancing across his hide. Not only can they change their color, but they can change the appearance of their size, and even a rare few can alter their features. The truely talented can range their appearance from a massive Amber to a runty Green, can blend into rock and water, forest and plain. They can become utterly undetectable, but to gain this much skill takes many, many turns, and is often found only in those who were among the first or second clutch of them, meaning only those who are looking at about forty turns would have this level of skill.
The six-pointed star that marks all dragons hatched of Black Sands Weyr is nearly invisable on their hides, only because it is a dullblack, no sheen to it, can it ever be seen.
Wildfire
Infertile females, the size of a large Blue. The Impress to females only, and they tend to those of a nature similar to their own, for few others would be able to handle them. They Rise once every three to four months, and are chased by mostly Brown-ranked and larger males, though a rare Blue will try and win.
Their hides look, literally, as if they were set on fire. Like tongues of flame licking over their figures, deep reds, oranges, and a few sparse yellows are most common, though like any true fire, there are those who show tones of blue, pruple, and even green or white on their bodies. Over this is a metallic sheen, with an odd gold overlay. They are not built like the Blues they resemble in size, for they are longer, leaner. Their wings are thinner as well, not as broad, and it may seem like a poor structural evolution, but when looking at the entire dragon, it isn't at all. Wildfires do not have one set of wings, but rather three. The first is the largest set, placed where every other dragon's wings are. The second pair is about half the size, placed over the rear flanks, the third and fnial at about a quarter of the size of the second pair, mid-way down the tail. When it comes to sheer speed alone, none match the Wildifre.
Their tails are about half-again as long as the normal dragon, and the end is not forked at all.
Wildfires can be troublesome to those who they do not like. These dragons are sly, devious, and though they are not queens, they are often among the smartest of the Weyr, making close friends to a higher-ranked dragon of lesser wit and manipulating them to their own purposes. Wildfires enjoy power, but have no desire to be the face ofit, enjoying being puppetmasters of those who think them simple females, looking at the mutations as if they were Greens.
Like the Illusions of the Weyr, they too have a trick that no other possess. Wildfires are able to change the temperature around them, though only making it hotter. Hatchlings can only manage small variations, and like the shifting appearances of the Illusions it is a skill that grows with time and practice. Some of the older females can make areas around them so hot that water, and on a rare occasion blood, will boil. The downside of this trick is that if they are not careful, they can bring their own blood to a boil, and drive their body temperatures to fatal peaks, ultimately killing themselves.
Misery
These are small dragons, mutations of the fable White dragon come back. They are smaller than even a Green, and come in either gender. Where Impression is concerned they choose those of the opposite gender, males Impressing to girls, and females Impressing to boys. It is no reflection of sexuality, for the females Rise rarely, if ever, and the males are unlikely to chase much of anything.
Their hides are white, with an odd, silver sheen to them. There is no variation to this, just a pale, ghostly, eerie white, topped by the faint sheen that shows with each move they make. They have not got any eyes, where the sockets would by is bone, no hole, no indent, no sign that ever the dragons were meant to see. Their wings are built for sustained flight, strangely, and their bodies are almost serpintine in length. They have whiskers, sort of, growing from the sides of their maws, feelers is more accurate, which allows them to walk about unerringly, a natural sense of direction and location is well-matured in them.
These dragons earned their name because of what they can do. Like many of the mutations Black Sands produces, these dragons are talented, and dangerously so. They have no need to see for themselves, because they are able to look into the minds of others, no matter how strongly another fights to block off their mind, none can hide from the Miserys. Not only can they see through the eyes of others, but they can cause unimaginable pain, toying with the neurons to fire them all wrong, leaving victims writhing on the ground and incapacitated.
They are not generally violentm, and use of their talent is rare, only when they are threatened will they cause such pain in others of their own accord. However, they are often the targets of Wildfires, the manipulative females playing with the minds of the Miserys to form an alliance, and a dangerous one. Given the choice, a Misery would be happy to lead a peaceful existence, and they are one of the very few in the Weyr to want such a thing.